Led development of a real-time underwater modeling tool used in scientific outreach, classroom teaching, and simulation environments.
Mentored a team of undergraduate interns, supporting both their technical growth and contributions to platform features.
HF Designworks - FortiFly - ThayerMahan
Software Engineer Intern - C#, Python
Continued development on the simulator platform built alongside ThayerMahan, supporting pilot training and AI interaction scenarios.
Upgraded the entire simulation environment from Unreal Engine 4 to Unreal Engine 5, unlocking improved lighting, performance, and development flexibility across their research and demo use cases.
Developed an eye-tracking system to log and visualize user gaze in screenspace as a real-time heatmap, aiding UX research and usability analysis.
Ocean Exploration Trust - NOAA OECI
Software Engineer Intern - Python, C++
Contributed to the Realtime Underwater Modeling and Immersion (RUMI) project, focused on seafloor simulation using photogrammetry.
Work on this project was showcased at SIGGRAPH 2024 for bridging underutilized domains across ocean science and simulation.
Designed software systems robust enough to be deployed at sea, in classrooms, and for interactive museum-style demos.
ThayerMahan
Simulation Intern - C++, Unreal Engine
Improved a naval pilot AI simulator by implementing A*-based dynamic routing to simulate real-world traffic and mission variability.
Collaborated directly with NAVAIR and FortiFly teams to create a more adaptive and realistic training experience.